using UnityEngine;
using System.Collections;

public class Iron : Metal {
	
	public Iron(){
		weightModifier = 2.5;
		strengthModifier = 4;
		corrosionResistance = 1;
		workSpeedModifier = 6.5;
	}
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
